cross-platform 👀
This commit is contained in:
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8a1c5237d5
commit
12b20be584
7 changed files with 193 additions and 110 deletions
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@ -6,6 +6,7 @@ edition = "2021"
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[dependencies]
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egui.workspace = true
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ash.workspace = true
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ash-window.workspace = true
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tracing.workspace = true
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tracing-subscriber.workspace = true
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winit.workspace = true
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@ -1,9 +1,9 @@
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use std::{
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error::Error,
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ffi::{CStr, CString},
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ffi::{c_char, CStr, CString},
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fs::OpenOptions,
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sync::Arc,
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time::Instant,
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time::{Duration, Instant},
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};
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use ash::vk;
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@ -11,23 +11,20 @@ use gfx_hal::{
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device::Device, error::GfxHalError, instance::Instance, instance::InstanceConfig,
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physical_device::PhysicalDevice, queue::Queue, surface::Surface,
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};
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use raw_window_handle::HasDisplayHandle;
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use raw_window_handle::{HasDisplayHandle, HasRawDisplayHandle};
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use renderer::{Renderer, RendererError};
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use resource_manager::{ResourceManager, ResourceManagerError};
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use tracing::{debug, error, info, warn};
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use tracing_subscriber::{filter, layer::SubscriberExt, util::SubscriberInitExt, Layer};
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use winit::{
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application::ApplicationHandler,
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event::{Event, WindowEvent},
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event_loop::{ActiveEventLoop, EventLoop},
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window::{Window, WindowAttributes},
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};
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// --- Configuration ---
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const WINDOW_TITLE: &str = "Rust Vulkan Egui Engine";
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const INITIAL_WIDTH: u32 = 1280;
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const INITIAL_HEIGHT: u32 = 720;
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const APP_NAME: &str = "My App";
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const ENGINE_NAME: &str = "My Engine";
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const APP_NAME: &str = "BeginDisregard";
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const ENGINE_NAME: &str = "Engine";
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// --- Error Handling ---
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#[derive(Debug, thiserror::Error)]
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@ -50,14 +47,12 @@ enum AppError {
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MissingExtension(String),
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}
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// --- Main Application Structure ---
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struct Application {
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// Core Vulkan Objects (managed by gfx_hal)
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_instance: Arc<Instance>, // Keep instance alive
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_physical_device: PhysicalDevice, // Keep info, though Device holds handle
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device: Arc<Device>,
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graphics_queue: Arc<Queue>,
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surface: Arc<Surface>,
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_graphics_queue: Arc<Queue>,
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_surface: Arc<Surface>,
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// Resource Management
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resource_manager: Arc<ResourceManager>,
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@ -68,9 +63,39 @@ struct Application {
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// Windowing
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window: Arc<Window>, // Use Arc for potential multi-threading later
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// State
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frame_count: u32,
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last_fps_update_time: Instant,
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last_frame_time: Instant,
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ui_show_demo: bool,
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}
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#[derive(Default)]
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struct ApplicationWrapper {
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app: Option<Application>,
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}
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impl ApplicationHandler for ApplicationWrapper {
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fn resumed(&mut self, event_loop: &ActiveEventLoop) {
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let window = Arc::new(
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event_loop
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.create_window(
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Window::default_attributes()
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.with_title(format!("{} - {}", ENGINE_NAME, APP_NAME,)),
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)
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.expect("Windows to be able to be created"),
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);
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self.app = Some(Application::new(window).expect("Unable to create the Application."));
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}
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fn window_event(
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&mut self,
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event_loop: &ActiveEventLoop,
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_window_id: winit::window::WindowId,
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event: WindowEvent,
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) {
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if let Some(app) = &mut self.app {
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app.handle_event(&event, event_loop);
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}
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}
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}
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impl Application {
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@ -78,20 +103,25 @@ impl Application {
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info!("Initializing Application...");
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// --- 1. gfx_hal Setup ---
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let instance_extensions = [
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// Add extensions required by the platform (e.g., from winit)
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// ash::extensions::ext::DebugUtils::name(), // If using validation
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ash::khr::surface::NAME,
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// Platform specific (example for Xlib/Wayland)
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#[cfg(target_os = "linux")]
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ash::khr::xlib_surface::NAME,
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#[cfg(target_os = "linux")]
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ash::khr::wayland_surface::NAME,
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// Add other platform extensions as needed (Win32, Metal, etc.)
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];
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let instance_extensions =
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ash_window::enumerate_required_extensions(window.display_handle().unwrap().into())
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.unwrap();
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let instance_extensions_c: Vec<CString> = instance_extensions
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.iter()
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.map(|&s| CString::new(s.to_bytes()).unwrap())
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.map(|&ptr| {
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// Safety: We are trusting that the pointers returned by
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// ash_window::enumerate_required_extensions are valid, non-null,
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// null-terminated C strings. This is a standard assumption when
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// working with C APIs via FFI.
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unsafe {
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// 1. Create a borrowed CStr reference from the raw pointer.
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let c_str = CStr::from_ptr(ptr as *const c_char); // Cast is optional but common
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// 2. Convert the borrowed CStr into an owned CString.
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c_str.to_owned()
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}
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})
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.collect();
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let instance_config = InstanceConfig {
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@ -137,7 +167,6 @@ impl Application {
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&pd,
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&surface,
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&required_device_extensions_cstr,
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&required_dynamic_rendering_features,
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) {
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Ok(indices) => Some((pd, indices)),
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Err(e) => {
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@ -238,66 +267,67 @@ impl Application {
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_instance: instance,
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_physical_device: physical_device,
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device,
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graphics_queue,
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surface,
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_graphics_queue: graphics_queue,
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_surface: surface,
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resource_manager,
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renderer,
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window,
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frame_count: 0,
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last_fps_update_time: Instant::now(),
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last_frame_time: Instant::now(),
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ui_show_demo: true,
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})
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}
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fn handle_event(&mut self, event: &Event<()>, active_event_loop: &ActiveEventLoop) {
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fn handle_event(&mut self, event: &WindowEvent, active_event_loop: &ActiveEventLoop) {
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match event {
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Event::WindowEvent { event, window_id } if *window_id == self.window.id() => {
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match event {
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WindowEvent::CloseRequested => {
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info!("Close requested. Exiting...");
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active_event_loop.exit();
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}
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WindowEvent::Resized(physical_size) => {
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info!(
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"Window resized to: {}x{}",
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physical_size.width, physical_size.height
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);
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// Important: Resize renderer *before* the next frame
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self.renderer
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.resize(physical_size.width, physical_size.height);
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// Egui also needs the new screen descriptor info, though
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// egui_winit_state might handle this internally via on_window_event.
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// Explicitly setting it might be safer depending on version.
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// self.egui_winit_state.set_max_size_points(...) // If needed
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}
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WindowEvent::ScaleFactorChanged { scale_factor, .. } => {
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info!("Scale factor changed: {}", scale_factor);
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// May also need to resize renderer if size depends on scale factor
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let new_inner_size = self.window.inner_size();
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self.renderer
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.resize(new_inner_size.width, new_inner_size.height);
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}
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// Handle other inputs if not consumed by egui
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WindowEvent::KeyboardInput { .. }
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| WindowEvent::CursorMoved { .. }
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| WindowEvent::MouseInput { .. } => {}
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_ => {}
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}
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WindowEvent::CloseRequested => {
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info!("Close requested. Exiting...");
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active_event_loop.exit();
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}
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// Event::MainEventsCleared => { // Use AboutToWait for newer winit
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// // Application update code.
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// self.window.request_redraw();
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// }
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Event::AboutToWait => {
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// Application update code and redraw request.
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// This is the main place to prepare and trigger rendering.
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WindowEvent::Resized(physical_size) => {
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info!(
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"Window resized to: {}x{}",
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physical_size.width, physical_size.height
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);
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// Important: Resize renderer *before* the next frame
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self.renderer
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.resize(physical_size.width, physical_size.height);
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}
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WindowEvent::ScaleFactorChanged { scale_factor, .. } => {
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info!("Scale factor changed: {}", scale_factor);
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// May also need to resize renderer if size depends on scale factor
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let new_inner_size = self.window.inner_size();
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self.renderer
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.resize(new_inner_size.width, new_inner_size.height);
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}
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// Handle other inputs if not consumed by egui
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WindowEvent::KeyboardInput { .. }
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| WindowEvent::CursorMoved { .. }
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| WindowEvent::MouseInput { .. } => {}
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WindowEvent::RedrawRequested => {
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let now = Instant::now();
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let _delta_time = now.duration_since(self.last_frame_time);
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self.last_frame_time = now;
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let elapsed_sice_last_update = now.duration_since(self.last_fps_update_time);
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self.frame_count += 1;
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if elapsed_sice_last_update >= Duration::from_secs(1) {
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let fps = self.frame_count as f64 / elapsed_sice_last_update.as_secs_f64();
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let new_title = format!("{} - {} - {:.0} FPS", ENGINE_NAME, APP_NAME, fps);
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self.window.set_title(&new_title);
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self.frame_count = 0;
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self.last_fps_update_time = now;
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}
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// --- Render Frame ---
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match self.renderer.render_frame() {
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Ok(_) => {}
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Ok(_) => {
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self.window.request_redraw();
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}
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Err(RendererError::SwapchainSuboptimal) => {
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// Swapchain is suboptimal, recreate it next frame by triggering resize
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warn!("Swapchain suboptimal, forcing resize.");
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@ -310,14 +340,8 @@ impl Application {
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active_event_loop.exit();
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}
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}
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}
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Event::LoopExiting => {
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info!("Event loop exiting. Cleaning up...");
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// Wait for GPU to finish before dropping resources
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if let Err(e) = self.device.wait_idle() {
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error!("Error waiting for device idle on exit: {}", e);
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}
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info!("GPU idle. Cleanup complete.");
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self.window.as_ref().request_redraw();
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}
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_ => {}
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}
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@ -331,7 +355,6 @@ fn find_suitable_device_and_queues(
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physical_device: &PhysicalDevice,
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surface: &Surface,
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required_extensions: &[&CStr],
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required_dynamic_rendering_features: &vk::PhysicalDeviceDynamicRenderingFeaturesKHR,
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) -> Result<gfx_hal::physical_device::QueueFamilyIndices, Box<dyn Error>> {
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// 1. Check Extension Support
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let supported_extensions = unsafe {
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@ -425,7 +448,7 @@ fn main() -> Result<(), Box<dyn Error>> {
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.with_ansi(true)
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.with_file(false)
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.with_line_number(false)
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.without_time();
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.with_filter(filter::LevelFilter::DEBUG);
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let log_file = OpenOptions::new()
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.append(true)
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@ -433,9 +456,10 @@ fn main() -> Result<(), Box<dyn Error>> {
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.open("log-debug.log")?;
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let json_layer = tracing_subscriber::fmt::layer()
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.json()
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.with_ansi(false)
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.without_time()
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.with_writer(log_file)
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.with_filter(filter::LevelFilter::TRACE);
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.with_filter(filter::LevelFilter::DEBUG);
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tracing_subscriber::registry()
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.with(fmt_layer)
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@ -444,19 +468,11 @@ fn main() -> Result<(), Box<dyn Error>> {
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// --- Winit Setup ---
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let event_loop = EventLoop::new()?;
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let window = Arc::new(event_loop.create_window(WindowAttributes::default())?);
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info!("Window created.");
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// --- Application Setup ---
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let mut app = Application::new(window.clone())?;
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// --- Event Loop ---
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info!("Starting event loop...");
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event_loop.run(move |event, elwt| {
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// elwt is EventLoopWindowTarget, not needed directly here often
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app.handle_event(&event, elwt);
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})?;
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let mut app = ApplicationWrapper::default();
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event_loop.run_app(&mut app)?;
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Ok(())
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}
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@ -10,7 +10,7 @@ use parking_lot::Mutex;
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use resource_manager::{ImageHandle, ResourceManager, ResourceManagerError};
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use thiserror::Error;
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use tracing::{debug, error, info, warn};
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// Assuming winit is used by the app
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// Assuming winit is used by the app
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// Re-export ash for convenience if needed elsewhere
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pub use ash;
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@ -179,16 +179,17 @@ impl Renderer {
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frame_data.in_flight_fence.wait(None)?; // Wait indefinitely
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// --- Acquire Swapchain Image ---
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let swapchain_ref = self
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.swapchain
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.as_ref()
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.ok_or(RendererError::SwapchainAcquisitionFailed)?;
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let (image_index, suboptimal) = unsafe {
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// Need unsafe block for acquire_next_image
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self.swapchain
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.as_ref()
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.ok_or(RendererError::SwapchainAcquisitionFailed)? // Should exist
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.acquire_next_image(
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u64::MAX, // Timeout
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Some(&frame_data.image_available_semaphore),
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None, // Don't need a fence here
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)?
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swapchain_ref.acquire_next_image(
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u64::MAX, // Timeout
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Some(&frame_data.image_available_semaphore),
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None, // Don't need a fence here
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)?
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};
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if suboptimal {
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@ -221,10 +222,40 @@ impl Renderer {
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.begin_command_buffer(command_buffer, &cmd_begin_info)?;
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}
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let current_swapchain_image = swapchain_ref.images()[image_index as usize];
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let initial_layout_transition_barrier = vk::ImageMemoryBarrier::default()
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.src_access_mask(vk::AccessFlags::empty()) // No need to wait for writes from previous frame/present
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.dst_access_mask(vk::AccessFlags::COLOR_ATTACHMENT_WRITE) // Will be written as attachment
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.old_layout(vk::ImageLayout::UNDEFINED) // Assume undefined or present_src; UNDEFINED is safer
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.new_layout(vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL) // Layout needed for rendering
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.src_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
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.dst_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
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.image(current_swapchain_image)
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.subresource_range(vk::ImageSubresourceRange {
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aspect_mask: vk::ImageAspectFlags::COLOR,
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base_mip_level: 0,
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level_count: 1,
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base_array_layer: 0,
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layer_count: 1,
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});
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unsafe {
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self.device.raw().cmd_pipeline_barrier(
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command_buffer,
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vk::PipelineStageFlags::TOP_OF_PIPE, // Source stage (nothing before this)
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vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT, // Destination stage (where write happens)
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vk::DependencyFlags::empty(),
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&[], // No memory barriers
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&[], // No buffer memory barriers
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&[initial_layout_transition_barrier], // The image barrier
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);
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}
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// --- Dynamic Rendering Setup ---
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let color_attachment = vk::RenderingAttachmentInfo::default()
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.image_view(self.swapchain_image_views[image_index as usize])
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.image_layout(vk::ImageLayout::ATTACHMENT_OPTIMAL)
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.image_layout(vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL)
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.load_op(vk::AttachmentLoadOp::CLEAR)
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.store_op(vk::AttachmentStoreOp::STORE)
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.clear_value(vk::ClearValue {
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@ -303,6 +334,36 @@ impl Renderer {
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self.device.raw().cmd_end_rendering(command_buffer);
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}
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let current_swapchain_image = swapchain_ref.images()[image_index as usize];
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let layout_transition_barrier = vk::ImageMemoryBarrier::default()
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.src_access_mask(vk::AccessFlags::COLOR_ATTACHMENT_WRITE)
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.dst_access_mask(vk::AccessFlags::empty())
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.old_layout(vk::ImageLayout::COLOR_ATTACHMENT_OPTIMAL)
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.new_layout(vk::ImageLayout::PRESENT_SRC_KHR)
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.src_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
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.dst_queue_family_index(vk::QUEUE_FAMILY_IGNORED)
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.image(current_swapchain_image)
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.subresource_range(vk::ImageSubresourceRange {
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aspect_mask: vk::ImageAspectFlags::COLOR,
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base_mip_level: 0,
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level_count: 1,
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base_array_layer: 0,
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layer_count: 1,
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});
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unsafe {
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self.device.raw().cmd_pipeline_barrier(
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command_buffer,
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vk::PipelineStageFlags::COLOR_ATTACHMENT_OUTPUT,
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vk::PipelineStageFlags::BOTTOM_OF_PIPE,
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vk::DependencyFlags::empty(),
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&[],
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&[],
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&[layout_transition_barrier],
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);
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}
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// --- End Command Buffer ---
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unsafe {
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// Need unsafe for Vulkan commands
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@ -347,9 +408,7 @@ impl Renderer {
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let suboptimal_present = unsafe {
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// Need unsafe for queue_present
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self.swapchain
|
||||
.as_ref()
|
||||
.unwrap() // Safe unwrap
|
||||
swapchain_ref
|
||||
.loader()
|
||||
.queue_present(self.graphics_queue.handle(), &present_info)
|
||||
.map_err(|e| {
|
||||
|
|
@ -536,7 +595,11 @@ impl Renderer {
|
|||
.samples(vk::SampleCountFlags::TYPE_1)
|
||||
.sharing_mode(vk::SharingMode::EXCLUSIVE);
|
||||
|
||||
let handle = resource_manager.create_image(&image_create_info, MemoryLocation::GpuOnly)?;
|
||||
let handle = resource_manager.create_image(
|
||||
&image_create_info,
|
||||
MemoryLocation::GpuOnly,
|
||||
vk::ImageAspectFlags::DEPTH,
|
||||
)?;
|
||||
|
||||
// Get the vk::Image handle to create the view
|
||||
let image_info = resource_manager.get_image_info(handle)?;
|
||||
|
|
|
|||
|
|
@ -427,6 +427,7 @@ impl ResourceManager {
|
|||
&self,
|
||||
create_info: &vk::ImageCreateInfo, // User provides image details
|
||||
location: MemoryLocation,
|
||||
aspect_flags: vk::ImageAspectFlags,
|
||||
) -> Result<ImageHandle> {
|
||||
trace!(
|
||||
"Creating image: format={:?}, extent={:?}, usage={:?}, location={:?}",
|
||||
|
|
@ -465,7 +466,7 @@ impl ResourceManager {
|
|||
.view_type(vk::ImageViewType::TYPE_2D) // Assuming 2D, adjust based on create_info
|
||||
.format(create_info.format)
|
||||
.subresource_range(vk::ImageSubresourceRange {
|
||||
aspect_mask: vk::ImageAspectFlags::COLOR, // Assuming color, adjust based on usage
|
||||
aspect_mask: aspect_flags,
|
||||
base_mip_level: 0,
|
||||
level_count: create_info.mip_levels,
|
||||
base_array_layer: 0,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue