feat: switch away from parking_lot::Mutex
Switching away from `parking_lot::Mutex` as `std::sync::Mutex` performs better in all scenarios on both of our targets (linux/windows).
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10 changed files with 66 additions and 38 deletions
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@ -13,7 +13,6 @@ gpu-allocator.workspace = true
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egui.workspace = true
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egui-ash-renderer.workspace = true
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winit.workspace = true
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parking_lot.workspace = true
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gfx_hal = { path = "../gfx_hal" }
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resource_manager = { path = "../resource_manager" }
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