58 lines
2 KiB
Text
58 lines
2 KiB
Text
|
|
cmake_minimum_required(VERSION 3.16)
|
||
|
|
|
||
|
|
macro(SETUP_GROUPS src_files)
|
||
|
|
foreach(FILE ${src_files})
|
||
|
|
get_filename_component(PARENT_DIR "${FILE}" PATH)
|
||
|
|
|
||
|
|
# skip src or include and changes /'s to \\'s
|
||
|
|
set(GROUP "${PARENT_DIR}")
|
||
|
|
string(REPLACE "/" "\\" GROUP "${GROUP}")
|
||
|
|
|
||
|
|
source_group("${GROUP}" FILES "${FILE}")
|
||
|
|
endforeach()
|
||
|
|
endmacro()
|
||
|
|
|
||
|
|
macro(SET_OUTPUT_NAMES projname)
|
||
|
|
set_target_properties(${projname} PROPERTIES OUTPUT_NAME_DEBUG ${projname}_Debug)
|
||
|
|
set_target_properties(${projname} PROPERTIES OUTPUT_NAME_RELEASE ${projname}_Release)
|
||
|
|
set_target_properties(${projname} PROPERTIES OUTPUT_NAME_RELWITHDEBINFO ${projname}_ReleaseDebInfo)
|
||
|
|
|
||
|
|
# On Linux/macOS the binaries go to <root>/bin folder
|
||
|
|
if (UNIX)
|
||
|
|
set_target_properties(${projname} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/bin")
|
||
|
|
endif()
|
||
|
|
endmacro()
|
||
|
|
|
||
|
|
macro(SETUP_APP projname chapter)
|
||
|
|
set(FOLDER_NAME ${chapter})
|
||
|
|
set(PROJECT_NAME ${projname})
|
||
|
|
project(${PROJECT_NAME} CXX)
|
||
|
|
|
||
|
|
file(GLOB_RECURSE SRC_FILES LIST_DIRECTORIES false RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.c??)
|
||
|
|
file(GLOB_RECURSE HEADER_FILES LIST_DIRECTORIES false RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.h)
|
||
|
|
file(GLOB_RECURSE SHADER_FILES LIST_DIRECTORIES false RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.vert src/*.frag src/*.geom src/*.sp src/*.comp src/*.tesc src/*.tese)
|
||
|
|
|
||
|
|
include_directories(src)
|
||
|
|
add_executable(${PROJECT_NAME} ${SRC_FILES} ${HEADER_FILES} ${SHADER_FILES})
|
||
|
|
|
||
|
|
SETUP_GROUPS("${SRC_FILES}")
|
||
|
|
SETUP_GROUPS("${HEADER_FILES}")
|
||
|
|
SOURCE_GROUP(shaders FILES "${SHADER_FILES}")
|
||
|
|
|
||
|
|
SET_OUTPUT_NAMES(${PROJECT_NAME})
|
||
|
|
|
||
|
|
set_property(TARGET ${PROJECT_NAME} PROPERTY FOLDER ${FOLDER_NAME})
|
||
|
|
|
||
|
|
set_property(TARGET ${PROJECT_NAME} PROPERTY CXX_STANDARD 20)
|
||
|
|
set_property(TARGET ${PROJECT_NAME} PROPERTY CXX_STANDARD_REQUIRED ON)
|
||
|
|
|
||
|
|
if(MSVC)
|
||
|
|
add_definitions(-D_CONSOLE)
|
||
|
|
set_property(TARGET ${PROJECT_NAME} PROPERTY VS_DEBUGGER_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
|
||
|
|
endif()
|
||
|
|
|
||
|
|
if(APPLE)
|
||
|
|
set_target_properties(${PROJECT_NAME} PROPERTIES XCODE_GENERATE_SCHEME TRUE XCODE_SCHEME_WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
|
||
|
|
endif()
|
||
|
|
endmacro()
|